import pygame

class Button:
  def __init__(self, ai_game, msg) -> None:
      self.screen = ai_game.screen
      self.screen_rect = self.screen.get_rect()
      
      self.width, self.height = 200,50
      self.button_color = (0,255,0)
      self.text_color = (255,255,255)
      self.font = pygame.font.SysFont(None, 48)

      self.rect = pygame.Rect(0,0, self.width, self.height)
      self.rect.center = self.screen_rect.center
      
      self._prep_msg(msg)
      
      
  def _prep_msg(self, msg):
    self.msg_image = self.font.render(msg, True, self.text_color, self.button_color)
    self.msg_image_rect = self.msg_image.get_rect()
    self.msg_image_rect.center = self.rect.center

  def draw_button(self):
    self.screen.fill(self.button_color, self.rect)
    self.screen.blit(self.msg_image, self.msg_image_rect)